Ilustração da família.
Qual é a melhor escolha NVIDIA GeForce RTX 4060 ou NVIDIA GeForce RTX 5050? Qual é a placa gráfica mais rápida?
Compare the available specifications of these models.
NVIDIA GeForce RTX 4060 has a base frequency of 1.83 GHz. Tamanho da memória 8 GB. Tipo de memória GDDR6. Lançado em Q3/2023.
NVIDIA GeForce RTX 5050 has a base frequency of 2.31 GHz. Tamanho da memória 8 GB. Tipo de memória GDDR6. Lançado em Q3/2025.
Razões a considerar Posições comuns NVIDIA GeForce RTX 4060 GPU em referências populares, para comparação com outros modelos.
Razões a considerar Maior velocidade do relógio
Por volta de 26% melhor velocidade do relógio
NVIDIA GeForce RTX 4060
Comparação dos dados técnicos básicos das placas gráficas NVIDIA GeForce RTX 4060 e NVIDIA GeForce RTX 5050, chip, unidades de processamento de informação.
Video memory capacity, type, bus width and bandwidth describe different properties. These values alone do not determine graphics performance.
Published GPU clock frequencies describe different operating modes. Clock speed alone does not determine graphics performance.
Graphics card power limits and recommended system power supply describe different specifications.
Tipos e tamanhos de refrigeradores para sistema de arrefecimento de placas gráficas NVIDIA GeForce RTX 4060 e NVIDIA GeForce RTX 5050.
Conectividade e ligações.
Dados técnicos que são utilizados em todo o seu potencial em jogos de computador.
Suporte incorporado para padrões de compressão de vídeo e imagem.
A diferença em tamanho, peso e ranhura dos dispositivos comparados
Comparação de interfaces e datas de lançamento para GPU NVIDIA GeForce RTX 5050 e NVIDIA GeForce RTX 4060.
Shared tests with results for both models: 31
Each row is a separate graphics subtest. Scores are not game FPS.
| Test and settings | NVIDIA GeForce RTX 4060 | NVIDIA GeForce RTX 5050 | Result difference¹ |
|---|---|---|---|
| 3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 | 2354 points Base GPU test: Nvidia GeForce RTX 4060 VRAM: 8 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported | 2320 points Base GPU test: Nvidia GeForce RTX 5050 VRAM: 8 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported | -1.4 % |
| 3DMark – Time Spy — Graphics Score / DirectX 12 | 10596 points Base GPU test: Nvidia GeForce RTX 4060 VRAM: 8 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported | 10197 points Base GPU test: Nvidia GeForce RTX 5050 VRAM: 8 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported | -3.8 % |
Each row uses one game, resolution, test suite and graphics mode.
| Test and settings | NVIDIA GeForce RTX 4060 | NVIDIA GeForce RTX 5050 | Result difference¹ |
|---|---|---|---|
| Budget GPU suite 2026 / Alan Wake 2 / 1920x1080 / Mittel-Preset / DLSS/FSR Quality / RT off | 59.3 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 57.9 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Anno 117 / 1920x1080 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off | 49.8 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 50.9 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / ARC Raiders / 1920x1080 / Episch-Preset / DLSS/FSR Quality / RT off | 110.9 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 109.4 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Assassin's Creed Shadows / 1920x1080 / Hoch-Preset / DLSS/FSR Quality / RT off | 56 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 53.6 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Battlefield 6 / 1920x1080 / Hemmungslos-Preset / DLSS/FSR Quality | 68.1 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 65.2 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Borderlands 4 / 1920x1080 / Sehr-Hoch-Preset / DLSS/FSR Quality | 68.3 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 65.1 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Call of Duty: Black Ops 7 / 1920x1080 / Extrem-Preset / DLSS/FSR Quality / RT off | 106.5 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 102.4 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Crimson Desert / 1920x1080 / Filmisch-Preset / DLSS/FSR Quality / RT on | 60.7 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 60.4 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Cyberpunk 2077 / 1920x1080 / Ultra-Preset / DLSS/FSR Quality / RT off | 78.7 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 83.2 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Death Stranding 2 / 1920x1080 / Sehr-Hoch-Preset / DLSS/FSR Quality / RT off | 52.4 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 52.4 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Doom: The Dark Ages / 1920x1080 / Ultra-Albtraum-Preset / DLSS/FSR Quality / RT on | 44.3 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 40.1 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / F1 25 / 1920x1080 / Ultrahoch-Preset, VRS Aus / DLSS/FSR Quality / RT off | 93.8 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 97 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Test and settings | NVIDIA GeForce RTX 4060 | NVIDIA GeForce RTX 5050 | Result difference¹ |
|---|---|---|---|
| Budget GPU suite 2026 / Hogwarts Legacy / 1920x1080 / Ultra-Preset / DLSS/FSR Quality / RT off | 66.5 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 65.9 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Indiana Jones und der große Kreis / 1920x1080 / Hyper-Preset, Texturen Mittel für 8 GB! / DLSS/FSR Quality / RT on | 48.4 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 43.2 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Kingdom Come: Deliverance 2 / 1920x1080 / Ultra-Preset-Preset / DLSS/FSR Quality | 58.2 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 57.2 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Mafia: The Old Country / 1920x1080 / Hoch-Preset / DLSS/FSR Quality | 64.5 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 60.1 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Pragmata / 1920x1080 / Quality-Preset, sämtliche Grafikdetails maximiert / DLSS/FSR Quality / RT off | 83.8 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 81.3 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Resident Evil Requiem / 1920x1080 / Maximal-Preset, Haarsträhnen Ein / DLSS/FSR Quality / RT off | 93.7 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 95.4 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Star Wars Outlaws / 1920x1080 / Ultra-Preset, RTXDL Aus / DLSS/FSR Quality / RT on | 53.8 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 50.3 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / The Elder Scrolls IV: Oblivion / 1920x1080 / Hoch-Preset-Preset / DLSS/FSR Quality / RT off | 65 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 58.6 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / The Last of Us Part II / 1920x1080 / Sehr-Hoch-Preset, 16×AF / DLSS/FSR Quality | 54.6 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 54.9 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / The Outer Worlds 2 / 1920x1080 / Hoch-Preset / DLSS/FSR Quality / RT off | 66.1 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 60.1 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
| Budget GPU suite 2026 / Warhammer 40k: Space Marine 2 / 1920x1080 / Ultra-Preset / DLSS/FSR Quality | 80.2 FPS Base GPU test: GeForce RTX 4060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | 79.3 FPS Base GPU test: GeForce RTX 5050 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled | Complete test conditions unreported |
Each row uses one Blender version, operating system and compute backend.
| Test and settings | NVIDIA GeForce RTX 4060 | NVIDIA GeForce RTX 5050 | Result difference¹ |
|---|---|---|---|
| Blender 5.2.0 / OPTIX / Windows | 2911.601359 samples/min Submissions: 48 | 2760.54 samples/min Submissions: 22 | -5.2 % |
| Blender 5.1.1 / OPTIX / Windows | 2988.836344 samples/min Submissions: 53 | 2793.554085 samples/min Submissions: 23 | -6.5 % |
| Blender 5.1.0 / OPTIX / Windows | 3120.0391 samples/min Submissions: 29 | 2768.844344 samples/min Submissions: 9 | -11.3 % |
| Blender 4.5.0 / OPTIX / Windows | 3125.069793 samples/min Submissions: 281 | 2863.340017 samples/min Submissions: 59 | -8.4 % |
| Blender 4.4.0 / OPTIX / Windows | 3117.445682 samples/min Submissions: 248 | 2895.60165 samples/min Submissions: 26 | -7.1 % |
| Blender 4.3.0 / OPTIX / Windows | 3044.770801 samples/min Submissions: 286 | 2847.091324 samples/min Submissions: 7 | -6.5 % |
¹ Difference of the second result relative to the first in that row. No percentage is calculated for different upscaling algorithms. This compares published results, not a universal performance index.
A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.
These results have no shared test of both models with the same version and settings. They are shown separately without a percentage difference.